Architect of Space — Physical. Digital. Decentralized.

I’m Gebirgshang, an Interior Architect and Web3D Designer shaping immersive experiences across real and virtual realms. With a foundation in architecture (IAED 2010–2015) and years in global construction management, I bridge tangible form with digital freedom.

My work explores the space between brutalism and surrealism, reality and simulation. From on-site execution to metaverse worldbuilding — I design environments that speak in atmosphere, texture, and story.

  • Architectural design & BIM coordination

  • Interactive 3D scenes, dioramas & spatial storytelling

  • Web3D architecture for Monaverse, Oncyber, & beyond

  • Pixel streaming, real-time rendering, and immersive UX

Unreal Engine · Unity · Blender · 3ds Max · C · C++ · CSS · HTML · PYTHON · WebGL · ENS